Tag Archives: philler

Late Night Tales

AKOP-LNT1

This week we’re getting into Late Night Tales! Earl, Brent, and Tony talk about the long-running music compilation series, discuss the format, pick their personal favourites, and offer up their own fantasy draft of musicians to try making an album. They also get into listening to singles vs. albums, and Earl tries his hand at making a mixtape in the same style as Late Night Tales, with interesting results. Like their motto, this is worth staying up for, so check it out!

Guests:
Brent Peckham – “For Pleasure”
Tony Gao – “No Theme”

Supplementary notes:
Official Site / Youtube Channel
Late Night Tales: Philler – Soundcloud / Youtube
Late Night Tales: ‘Perfect Comedown Music’ – Interview

Audio notes: (1hr. 9min. runtime)
0:01:25 – Intro to Late Night Tales, the compilation format, and unique albums with every artist
0:15:55 – Tony’s listened albums, our LNT pick, Earl’s favourites, and custom mixtapes
0:27:10 – Brent’s disliked albums, continuous mixes, and album talk
0:35:05 – Categorizing the albums, thematic continuity, and curve-ball song choices
0:44:50 – Listening to singles vs. albums, getting hooked to songs, and track burnout
0:50:40 – LNT fantasy draft, and not using popular/mainstream songs
0:58:48 – LateNightTales: Philler
1:03:30 – How to get into the series

Theme: Coconut Robot2 (James Pants) / CC BY 3.0
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The Last of Us

AKOP-Covers_TheLastofUs

This episode of All Kinds of Philler is all about The Last of Us: a tense, bloody, emotional, and morally complex video game. In other words, it’s the feel-good hit of the summer! Earl bands together with Brent and newcomer Stephen to discuss the critically-acclaimed survival horror game, the theme of partnerships, violence, enemy AI, and executing post-apocalyptic tropes. They also end up talking about Tomb Raider, and why Ellie looks a lot like Ellen Page. (Spoilers on the entire game.)

Guests:
Brent Peckham
Stephen

Supplementary Notes:
Story Trailer

Audio notes: (1hr. 8min. runtime)
00:30 – Intro to The Last of Us
01:40 – The prologue, Sarah, Joel’s morality, and evoking post-apocalyptic fiction
07:45 – Partnerships, Ishmael, Bill, Tess, Sam & Henry, and Joel & Ellie
17:25 – Realism, AI and level design, Uncharted, and game mechanics
29:20 – Emotional weight to each kill, Joel’s brutality, and the killcams
34:06 – The four seasons as chapters, and the Utah scene
38:10 – “It’s not a fun game!”, emotional drain, The Walking Dead, and cannibalism
42:55 – Threat of sexual violence, lack of female enemies or child clickers, and David
48:35 – The Firefly battle, dissonance between player & Joel, and the final scene
58:35 – Graphics, glitches, voice acting, and Ellen Page
61:20 – Comparisons to Tomb Raider
66:00 – Stephen and Brent’s playlists

Subscribe to the podcast on iTunes!
Follow us (@AKOPPodcast or @phillerworks) or email us at akop@phillerworks.com!